![]() ![]() You need to add some voltage to stabilize it. Your chip could just be a poor overclocker however. You should not use the software / BIOS presets to overclock.but actually go in the BIOS and properly manually overclock. Revit uses Mental Ray, a CPU based rendering engine.Īs for your overclock, it is unstable. And yes, your CPU will be pinned at 100% the whole time. If it's a large image, it's going to take some time. The output resolution matters a lot on rendering. My NAS's 14 core Xeon blows it out of the water though. I use Revit quite a fair bit on my 2500K. The complexity of what you're trying to render matters a lot too. I would try using the High / Medium detail settings and see what the speeds are like. Also, there's a bug where it gets stuck at 10% then suddenly jumps to 50-80% if I remember right. What is the output resolution of the image? Best Image quality is pretty brutal on the time. ![]() I'm not sure if i should post this here in Troubleshooting, Programs or CPU's. Eventually figured out it was the game boost option that i enabled which was causing the problem. Initially when i tried to render images with my gaming boost on overclocking my CPU to 4.40Ghz, I would get the CLOCK_WATCHDOG_ERROR. I checked my CPU temperature during the rendering and it was around 50-60 degrees Cecilius with my H110i GTX running in performance mode (including the pump). STORAGE: 250gb SSD and 1TB 7200rpm Western & Digital Is this normal or is it due to the the program or my CPU? I tried to render an image at that quality and it had not even past 10% after an hour and 10 minutes. I have been rendering images on Autodesk: Revit and it seems that my rendering times are slow (hours to render an image on best quality 300 DPI).
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